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				<title>Xtreme Gamers Network : Downloads</title>
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				<copyright>This site is powered by <a href="http://e107.org/" rel="external">e107</a>, which is released under the terms of the <a href="http://www.gnu.org/" rel="external">GNU</a> GPL License.</copyright>
				<managingEditor>webmaster@nospam.com (XGN-Control-)</managingEditor>
				<webMaster>webmaster@nospam.com (XGN-Control-)</webMaster>
				<pubDate>Mon, 06 Sep 2010 22:13:21 -0400</pubDate>
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					<title>Xtreme Gamers Network : Downloads</title>
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						<item>
						<title>=XGN= Mod Auto Installer</title>
<link>http://xtremegamersnetwork.com/download.php?view.313</link>
<description><![CDATA[=XGN= Mod v2.7a<br /><br />Self Installing Version.<br /><br />Uses a bat file to install the mod.<br />Extract =XGN= Mod install.zip anywhere on your computer, and run the xgn.bat file.<br />Additional instructions included in the readme.<br /><br />=XGN= Mod v2.7a<br /><br />First Unlock (Formerly a shotgun) for US, UN, and CH Anti-Tank kits now carry a Milkor and an RPG7.<br />Note: The default AT and the new Kit both carry a Milkor, to determine if you have the default Army AT Gun, or the RPG7, look at the load out icons on the kit selection panel, (Armor, AT mines, AT Weapon, ETC) the RPG7 has an easily recognizable icon.<br /><br />=XGN= Mod v2.7<br /><br />Removed Mac11 from game, replaced with with various other pistols from UN/US/CH/MEC Armies.<br />Bugfix: Inspection of Anti-Tank pickup kits reveals Mines, (Or any type of grenades for that matter) are not part of the kit.<br /><br />=XGN= Mod v2.6<br /><br />Removed the deployable mortar from game.<br />Added ziplines to all kits (Often in place of mortar).<br /><br />Full change log available in the forums.]]></description>
<category domain='http://xtremegamersnetwork.com/download.php?list.69'>Serge  Mods</category>
<author>serge@nospam.com (=XGN= SergeWasHere)</author>
<pubDate>Sun, 18 Jul 2010 21:54:24 -0400</pubDate>
<guid isPermaLink="true">http://xtremegamersnetwork.com/download.php?view.313</guid>
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						<title>=XGN= Mini Mod v2.7a</title>
<link>http://xtremegamersnetwork.com/download.php?view.312</link>
<description><![CDATA[Smaller than ever and streamlined for easy updates in the future.<br /><br />Step 1. Drop the XGN_Mini.zip into the xgn_mini folder in your AIX directory, if you don't have a directory by that name, create one. DO NOT UNZIP.<br /><br />Step 2. Edit your serverarchives.con file, if it contains the line<br />fileManager.mountArchive xgn_mini/objects_server.zip Objects<br />replace objects_server.zip with xgn_mini.zip . If your serverarchives file does not contain this line, simply add the line<br />fileManager.mountArchive xgn_mini/xgn_mini.zip Objects<br />to the first line of the file, and save it.<br /><br />It should look like this -->fileManager.mountArchive xgn_mini/xgn_mini.zip Objects<br /><br />fileManager.mountArchive Screams4Death/soldiers_server.zip Objects<br />fileManager.mountArchive Screams4Death/flesh_server.zip Common<br /><br />fileManager.mountArchive Objects_server.zip Objects<br />fileManager.mountArchive Menu_server.zip Menu<br />fileManager.mountArchive Common_server.zip Common<br /><br />fileManager.mountArchive mods/bf2/Objects_server.zip Objects<br />fileManager.mountArchive mods/bf2/Menu_server.zip Menu<br />fileManager.mountArchive mods/bf2/Common_server.zip Common<br /><br /><br />You may want to make a backup, your choice.<br /><br />=XGN= Mod v2.7a<br /><br />First Unlock (Formerly a shotgun) for US, UN, and CH Anti-Tank kits now carry a Milkor and an RPG7.<br />Note: The default AT and the new Kit both carry a Milkor, to determine if you have the default Army AT Gun, or the RPG7, look at the load out icons on the kit selection panel, (Armor, AT mines, AT Weapon, ETC) the RPG7 has an easily recognizable icon.<br /><br />=XGN= Mod v2.7<br /><br />Removed Mac11 from game, replaced with with various other pistols from UN/US/CH/MEC Armies.<br />Bugfix: Inspection of Anti-Tank pickup kits reveals Mines, (Or any type of grenades for that matter) are not part of the kit.<br /><br />=XGN= Mod v2.6<br /><br />Removed the deployable mortar from game.<br />Added ziplines to all kits (Often in place of mortar).<br /><br />Complete change log available in the forums.]]></description>
<category domain='http://xtremegamersnetwork.com/download.php?list.69'>Serge  Mods</category>
<author>serge@nospam.com (=XGN= SergeWasHere)</author>
<pubDate>Sun, 18 Jul 2010 21:53:50 -0400</pubDate>
<guid isPermaLink="true">http://xtremegamersnetwork.com/download.php?view.312</guid>
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						<title>construction maps</title>
<link>http://xtremegamersnetwork.com/download.php?view.306</link>
<description><![CDATA[lots of construction maps]]></description>
<category domain='http://xtremegamersnetwork.com/download.php?list.68'>Maps</category>
<author>noauthor@nospam.com (Shorty)</author>
<pubDate>Tue, 20 Oct 2009 15:37:07 -0400</pubDate>
<guid isPermaLink="true">http://xtremegamersnetwork.com/download.php?view.306</guid>
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						<title>Seige Maps</title>
<link>http://xtremegamersnetwork.com/download.php?view.305</link>
<description></description>
<category domain='http://xtremegamersnetwork.com/download.php?list.68'>Maps</category>
<pubDate>Fri, 16 Oct 2009 15:19:18 -0400</pubDate>
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						<title>AIX-V2_mappack_ITHH</title>
<link>http://xtremegamersnetwork.com/download.php?view.301</link>
<description><![CDATA[A map pack for AIX V2. <br /><br />This is an offsite link to file front.<br /><br />The map pack has 30 aix 2.0 maps in it and is 998.36 MB]]></description>
<category domain='http://xtremegamersnetwork.com/download.php?list.58'>BF2 Maps</category>
<author>noauthor@nospam.com (imtheheadhunter)</author>
<pubDate>Fri, 19 Dec 2008 20:08:49 -0500</pubDate>
<guid isPermaLink="true">http://xtremegamersnetwork.com/download.php?view.301</guid>
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						<title>AIX 2.0 For BF2</title>
<link>http://xtremegamersnetwork.com/download.php?view.297</link>
<description><![CDATA[This is the client for AIX 2.0 mod.<br /><br />This will take you to thier site for download.<br /><br />They have a full install and an upgrade patch.]]></description>
<category domain='http://xtremegamersnetwork.com/download.php?list.57'>BF2 Mods</category>
<pubDate>Sun, 16 Nov 2008 20:04:17 -0500</pubDate>
<guid isPermaLink="true">http://xtremegamersnetwork.com/download.php?view.297</guid>
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						<title>new and fixed maps</title>
<link>http://xtremegamersnetwork.com/download.php?view.296</link>
<description></description>
<category domain='http://xtremegamersnetwork.com/download.php?list.46'>Graw Maps</category>
<pubDate>Sat, 08 Nov 2008 22:16:13 -0500</pubDate>
<guid isPermaLink="true">http://xtremegamersnetwork.com/download.php?view.296</guid>
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						<title>-=XGN=- It Sucks</title>
<link>http://xtremegamersnetwork.com/download.php?view.278</link>
<description></description>
<category domain='http://xtremegamersnetwork.com/download.php?list.50'>Tracks</category>
<author>noauthor@nospam.com (Shorty)</author>
<pubDate>Tue, 22 Apr 2008 15:40:14 -0400</pubDate>
<guid isPermaLink="true">http://xtremegamersnetwork.com/download.php?view.278</guid>
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						<title>-=XGN=- OMG</title>
<link>http://xtremegamersnetwork.com/download.php?view.277</link>
<description></description>
<category domain='http://xtremegamersnetwork.com/download.php?list.50'>Tracks</category>
<author>noauthor@nospam.com (Shorty)</author>
<pubDate>Tue, 22 Apr 2008 15:39:10 -0400</pubDate>
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